AUTHENTIC VIDEO FEEDBACK FOR PRODUCT DESIGN STUDENTS

DS 131: Proceedings of the International Conference on Engineering and Product Design Education (E&PDE 2024)

Year: 2024
Editor: Grierson, Hilary; Bohemia, Erik; Buck, Lyndon
Author: Parkinson, David Anthony; Forsyth, Anthony
Series: E&PDE
Institution: Northumbria University, United Kingdom; Northumbria University, United Kingdom
Page(s): 25 - 30
DOI number: 10.35199/EPDE.2024.5
ISBN: 978-1-912254-200
ISSN: 3005-4753

Abstract

Since the COVID-19 pandemic and due to living in a post-digital environment, video feedback has become more prominent in higher education. However, it has not been as well adopted on product design courses due to the subjective nature of creative disciplines, and the unique challenges this constitutes in making it an authentic experience for students. This paper takes an influential framework for creating authentic feedback experiences and uses it to design a video feedback exercise for product design students. The framework presents five criteria relating to Realism, Cognitive Challenge, Affective Challenge, Evaluative Judgment, and Enacting feedback. From each of these criteria, the authors derive a set of propositions for video feedback and translate them into design features including: the use of simple and clear language, proportionate discussion to assessment criteria, the use of sensitive and empathic language, making visual reference to student work onscreen, and explanations of constructive actions. The video feedback exercise was then delivered to a cohort of twenty-eight, level six, undergraduate product design students. Both quantitative and qualitative datasets were collected through Likert scale and free-text questions in a survey, and a series of semi-structured interviews with a sample of the cohort. A statistical and thematic analysis developed an understanding of the video feedback exercise as an authentic feedback experience, highlighting some of its strengths and limitations as a teaching tool. The paper concludes with a number of practical recommendations to improve and develop the design of the video feedback exercise.

Keywords: Authentic Feedback, Video Feedback

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